Title: Strategic Combat and Reconnaissance Automaton
Affiliation: Netherese Empire
Status: Active


Overview

General S.C.A.R.A. is an ancient Netherese war construct, a high-ranking figure of the Netherese Empire. Unlike mindless automatons, S.C.A.R.A. exhibits high intelligence, tactical acumen, and advanced psionic abilities. He has demonstrated knowledge of individuals and events in the Sword Coast and is capable of reading minds, which he used to learn about Romark’s past.

S.C.A.R.A. first encountered the Arcane Vanguard at a Netherese military encampment near Daggerford, where he interrogated Wisp and probed Romark’s mind. Rather than execute them as potential threats, he extended an offer: aid the Netherese in dismantling a dangerous cult terrorizing the Sword Coast—or face death.

Mission and Incentives

In exchange for their cooperation, S.C.A.R.A. provided:

  • 10 platinum coins and a health potion to each member.
  • Transport to Waterdeep to pursue leads on the cult.
  • One half of a pair of sending stones for future communication.

During their meeting, S.C.A.R.A. revealed that Romark’s amulet bore the mark of Talos, identifying him as someone of high rank within the cult. This revelation suggested the amulet could be key to infiltrating the cult’s inner circles.

Forces & Presence

S.C.A.R.A.’s troops, loyal and well-coordinated, patrol and search areas of interest. At the Daggerford encampment, his forces were actively hunting for intruders when Wisp was captured. Though their full capabilities remain unknown, their efficiency suggests a well-maintained military structure.